Play Order
0 / 2 playedOriginal duels first, then sequel.
About Bust a Groove
Bust a Groove released 1998 on PS1 from Enix about dancers Heat, Kelly and Strike battling with beats. It runs stages with jam attacks that teach rhythm hits.
Bust a Groove 2 arrived 2000 in Japan with new crews Hustle Kong and Pander plus harder mixes. It keeps the same duel systems with more solos, so newcomers finish the original before the sequel for moves. The pace stays steady across entries, with each part adding new faces without losing the core tone. New jobs appear often, with each fix teaching care without losing humor and keeping friends clear.
Good to know
There is no separate story order worth listing since the sequel follows the same dance contests with new leads, so release order is play order. Play Bust a Groove fully before 2, since beats return. Treat the pair as complete with no third announced, and save hard mixes for after. Plan extra time for finales, since later parts assume full knowledge of earlier twists.



