Play Order
0 / 2 playedTwo games in release order.
About Shivers
Shivers follows a teen in a museum trapping Ixupi spirits in vessels in 1995 with point click pots and mazes. It sets the vessel, the god and the library rules. The game ends with the museum closed. Harvest of Souls from 1997 moves to desert spirits with new cast on Oasis run. No third game has been dated. Play the museum first, then the desert, since spirit rules echo but casts reset. Vessels stand alone per pot, but maze and spirit rules grow with each game across haunts. Pots stand alone per vessel, but desert god rules grow from museum to harvest souls.
Good to know
Release order keeps the two haunts apart for new players. The original works alone for museum Ixupi, but desert beats land best after the vessel base. No date has been set for part three, so the 1997 game is the current end. Start at Shivers for the pot rules. Vessels stand alone per pot, but maze rules grow.



