Far Cry Play Order poster
Games Ongoing 2004-present

Far Cry Play Order

The Far Cry games by era from the 2004 original through 6, why 3 is still the entry point, where Blood Dragon and New Dawn fit as side stories, and why the reported seventh game stays undated with 6 as the endpoint.

Last updated September 26, 2026

Play Order

0 / 9 played

Main games in release order, spin-offs noted.

About Far Cry

Far Cry tells standalone stories per game, so play order is about taste with 3 as the consensus start. The 2004 original plus Instincts set the formula, 2 from 2008 brings malaria Africa, and 3 from 2012 perfects the Rook Islands loop with Vaas.

Blood Dragon from 2013 works as a neon side story, 4 through 6 tour Kyrat, Montana and Yara, and the New Dawn expansion closes 5's ending. A seventh game has been reported in development, but nothing has been dated, so 6 is the current endpoint. The outpost loop stays addictive from the first island to the last.

Good to know

New players should start with 3, then 4, 5 and 6, since that run shows the formula at its peak without the early jank. The original and 2 work as history for the curious. Story order barely matters between entries, so one list covers the islands, and a seventh game stays yearless until Ubisoft dates it.