Play Order
0 / 1 playedSingle vacation in order.
About Dungeons of Hinterberg
Dungeons of Hinterberg follows Luisa, a burned-out lawyer vacationing in an Austrian village where magic dungeons appeared. Microbird released the action-RPG in 2024 with day-parted dungeon and social halves.
Early days establish board rentals and beginner perspectives. Middle chapters add mine-cart rides and swamp boards that need friend buffs. Later dives demand maxed bonds for final bosses. The friendships boost magic without re-explaining, so skipping social days weakens later fights. Save evening talks for key allies before tough dungeons, since upgraded charms carry into every late fight.
Good to know
Play day by day in order. The village calendar only moves forward through dungeon and rest cycles in fixed order. There is no DLC to slot elsewhere. New players should expect a cozy twenty-hour vacation that rewards talking as much as slashing. Spend rest evenings with combat allies first, since their perks make the final mountain bosses far more manageable.



