Play Order
0 / 2 playedAncients vaults in release order.
About Might and Magic
Might and Magic from New World launched in 1986 with Secret of the Inner Sanctum on VARN across grid maps and alien vaults. Isles of Terra, World of Xeen and Darkside follow through 1993 with Sheltem plots and pyramid ships plus Corak aid. Clouds of Xeen and Darkside combine into one World with castle views.
Mandate of Heaven, Day of the Destroyer and X Legacy continue through 2014 with new parties and skill trees plus plane shifts. Heroes spinoffs sit apart as tactics with no import link. No eleventh RPG was planned, so X stands as the close with Ancients revealed at last.
Good to know
Play one to X in release order since Corak, Sheltem and Ancients carry over directly each vault and ship. Later games assume you know VARN and CRON ship lore from early maps and pyramids. Grid movement shifts to free roam by Mandate, so expect control changes each era. Treat the ten as closed with one Ancients answer at the end.



