Play Order
0 / 2 playedAurora campaigns in release order.
About Neverwinter Nights
Neverwinter Nights from BioWare launched in June 2002 as a 3D D&D trek with Aurora toolset and persistent worlds. The Wailing Death runs 60 hours to the Creator race. Shadows of Undrentide from 2003 and Hordes of the Underdark from 2003 continue to epic levels with Mephisto.
Neverwinter Nights 2 from Obsidian in 2006 continues with the King of Shadows, plus Mask of the Betrayer in 2007 and Storm of Zehir in 2008. Enhanced Editions from Beamdog match content with new shaders. No third NWN was made, so the run stands closed.
Good to know
Play NWN then Undrentide then Hordes then NWN2 then Mask then Zehir, since levels and Henchmen carry over directly. Mask assumes an epic Hordes import around 20. Modules number in thousands beyond canon, so stick to official campaigns first. Treat the run as closed with one Neverwinter saved at the end.



