Play Order
0 / 1 playedSingle academy run in day order.
About The Hundred Line
The Hundred Line follows Takumi, who wakes at Last Defense Academy to guard humanity for one hundred days with fifteen students. Too Kyo and Media Vision released the tactics RPG in April 2025 with grid fights and route votes. Early days teach move ranges, gift bonds and the rules for fire tiles.
Middle days add the invader waves, the traitor votes and the push toward the true one hundred end. Later days demand full team builds that assume earlier bond talks. The invaders return without re marking weak tiles, so skipping ahead hides how votes split. Playing days in order teaches gift timing and grid cover care, which makes the final day feel earned.
Good to know
Play days in order toward day one hundred. The school only opens forward through battle wins in fixed order. There is no DLC to slot elsewhere. New players should expect a long eighty hour run that rewards bond talks as much as grid moves. Save at day starts often to retry votes and hear route hints clearly. Watch voltage tiles for move cues and bond often.



